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MFC(网络编程,孙鑫C++第十四讲笔记整理)

 
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一.TCP流式套接字的编程步骤

在使用之前须链接库函数:工程->设置->Link->输入ws2_32.libOK

服务器端程序:

1、加载套接字库

2、创建套接字(socket)。

3、将套接字绑定到一个本地地址和端口上(bind)。

4、将套接字设为监听模式,准备接收客户请求(listen)。

5、等待客户请求到来;当请求到来后,接受连接请求,返回一个新的对应于此次连接的套接字(accept)。

6、用返回的套接字和客户端进行通信(send/recv)。

7、返回,等待另一客户请求。

8、关闭套接字。

客户端程序:

1、加载套接字库

2、创建套接字(socket)。

3、向服务器发出连接请求(connect)。

4、和服务器端进行通信(send/recv)。

5、关闭套接字。

服务器端代码如下:

#include <Winsock2.h>//加裁头文件

#include <stdio.h>//加载标准输入输出头文件

void main()

{

 WORD wVersionRequested;//版本号

 WSADATA wsaData;

 int err;

 

 wVersionRequested = MAKEWORD( 1, 1 );//1.1版本的套接字

 

 err = WSAStartup( wVersionRequested, &wsaData );

 if ( err != 0 ) 

{

  return;

 }//加载套接字库,加载失败则返回

  if ( LOBYTE( wsaData.wVersion ) != 1 ||

        HIBYTE( wsaData.wVersion ) != 1 )

 {

  WSACleanup( );

  return; 

 }//如果不是1.1的则退出

 SOCKET sockSrv=socket(AF_INET,SOCK_STREAM,0);

//创建套接字(socket)。

 SOCKADDR_IN addrSrv;

 addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY);

//转换Unsigned short为网络字节序的格式

 addrSrv.sin_family=AF_INET;

 addrSrv.sin_port=htons(6000); 

bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));

 //将套接字绑定到一个本地地址和端口上(bind)

 listen(sockSrv,5);//将套接字设为监听模式,准备接收客户请求(listen)。 SOCKADDR_IN addrClient;//定义地址族

 int len=sizeof(SOCKADDR);//初始化这个参数,这个参数必须被初始化 while(1)

 {

  SOCKET sockConn=accept(sockSrv,(SOCKADDR*)&addrClient,&len);accept的第三个参数一定要有初始值。

//等待客户请求到来;当请求到来后,接受连接请求,返回一个新的对应于此次连接的套接字(accept)。

//此时程序在此发生阻塞

  char sendBuf[100];

  sprintf(sendBuf,"Welcome %s to http://www.sunxin.org",

   inet_ntoa(addrClient.sin_addr));

//用返回的套接字和客户端进行通信(send/recv)。

  send(sockConn,sendBuf,strlen(sendBuf)+1,0);

  char recvBuf[100];

  recv(sockConn,recvBuf,100,0);

  printf("%s\n",recvBuf);

  closesocket(sockConn);//关闭套接字。等待另一个用户请求

 }

}


客户端代码如下:

#include <Winsock2.h>

#include <stdio.h>void main()

{

 WORD wVersionRequested;

 WSADATA wsaData;

 int err;

 

 wVersionRequested = MAKEWORD( 1, 1 );

 

 err = WSAStartup( wVersionRequested, &wsaData );加载套接字库

 if ( err != 0 ) {

  return;

 }

  if ( LOBYTE( wsaData.wVersion ) != 1 ||

        HIBYTE( wsaData.wVersion ) != 1 ) {

  WSACleanup( );

  return; 

 }

 SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0);创建套接字(socket)。 SOCKADDR_IN addrSrv;

 addrSrv.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");

 addrSrv.sin_family=AF_INET;

 addrSrv.sin_port=htons(6000);

 connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));向服务器发出连接请求(connect)。 char recvBuf[100];和服务器端进行通信(send/recv)。

 recv(sockClient,recvBuf,100,0);

 printf("%s\n",recvBuf);

 send(sockClient,"This is lisi",strlen("This is lisi")+1,0); closesocket(sockClient);关闭套接字。

 WSACleanup();//必须调用这个函数清除参数

}


二.UDP型套接字。

服务器端(接收端)程序:

1、创建套接字(socket)。

2、将套接字绑定到一个本地地址和端口上(bind)。

3、等待接收数据(recvfrom)。

4、关闭套接字。

客户端(发送端)程序:

1、创建套接字(socket)。

2、向服务器发送数据(sendto)。

3、关闭套接字。

服务器端代码:

#include <Winsock2.h>

#include <stdio.h>void main()

{

 WORD wVersionRequested;

 WSADATA wsaData;

 int err;

 

 wVersionRequested = MAKEWORD( 1, 1 );

 

 err = WSAStartup( wVersionRequested, &wsaData );

 if ( err != 0 ) {

  return;

 }

  if ( LOBYTE( wsaData.wVersion ) != 1 ||

        HIBYTE( wsaData.wVersion ) != 1 ) {

  WSACleanup( );

  return; 

 } SOCKET sockSrv=socket(AF_INET,SOCK_DGRAM,0);

 SOCKADDR_IN addrSrv;

 addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY);

 addrSrv.sin_family=AF_INET;

 addrSrv.sin_port=htons(6000); bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR)); SOCKADDR_IN addrClient;

 int len=sizeof(SOCKADDR);

 char recvBuf[100]; recvfrom(sockSrv,recvBuf,100,0,(SOCKADDR*)&addrClient,&len);

 printf("%s\n",recvBuf);

 closesocket(sockSrv);

 WSACleanup();

}


客户端代码:

#include <Winsock2.h>

#include <stdio.h>void main()

{

 WORD wVersionRequested;

 WSADATA wsaData;

 int err;

 

 wVersionRequested = MAKEWORD( 1, 1 );

 

 err = WSAStartup( wVersionRequested, &wsaData );

 if ( err != 0 ) {

  return;

 }

  if ( LOBYTE( wsaData.wVersion ) != 1 ||

        HIBYTE( wsaData.wVersion ) != 1 ) {

  WSACleanup( );

  return; 

 } SOCKET sockClient=socket(AF_INET,SOCK_DGRAM,0);

 SOCKADDR_IN addrSrv;

 addrSrv.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");

 addrSrv.sin_family=AF_INET;

 addrSrv.sin_port=htons(6000); sendto(sockClient,"Hello",strlen("Hello")+1,0,

  (SOCKADDR*)&addrSrv,sizeof(SOCKADDR));

 closesocket(sockClient);

 WSACleanup();

}


UDP的不再加注释了。因为它比TCP的简单多了。

3.基于字符界面的聊天程序,用的是UDP式套接字。代码略。

4.如何添加新的工程?

首先选择中Build工具栏,然后在工程管理器上点击右键,选择增加新的工程即可。

#include<stdio.h>
#include<Winsock2.h>

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 1, 1 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {                                 
		return;
	}
	
	
	
	if ( LOBYTE( wsaData.wVersion ) != 1 ||
        HIBYTE( wsaData.wVersion ) != 1 ) {
		
		WSACleanup( );
		return; 
	}

	SOCKET sockserver=socket(AF_INET,SOCK_STREAM,0);

	SOCKADDR_IN addrserver;
	addrserver.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
	addrserver.sin_family=AF_INET;
	addrserver.sin_port=htons(6000);

	bind(sockserver,(SOCKADDR*)&addrserver,sizeof(SOCKADDR));

	listen(sockserver,5);

	SOCKADDR_IN addrclient;
	int len=sizeof(SOCKADDR);

	while(1)
	{
		SOCKET sockConn=accept(sockserver,(SOCKADDR*)&addrclient,&len);
		char sendBuf[100];
		sprintf(sendBuf,"welcome %s to my server",inet_ntoa(addrclient.sin_addr));
		send(sockConn,sendBuf,strlen(sendBuf)+1,0);
		char receiveBuf[100];
		recv(sockConn,receiveBuf,100,0);
		printf("%s\n",receiveBuf);
		closesocket(sockConn);
	}

}


#include<stdio.h>
#include<Winsock2.h>

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 1, 1 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {                                 
		return;
	}
	
	
	
	if ( LOBYTE( wsaData.wVersion ) != 1 ||
        HIBYTE( wsaData.wVersion ) != 1 ) {
		
		WSACleanup( );
		return; 
	}
	
	SOCKET sockclient=socket(AF_INET,SOCK_STREAM,0);
	
	SOCKADDR_IN addrclient;
	addrclient.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");
	addrclient.sin_family=AF_INET;
	addrclient.sin_port=htons(6000);
	
	connect(sockclient,(SOCKADDR*)&addrclient,sizeof(SOCKADDR));
	
	char receiveBuf[100];
	recv(sockclient,receiveBuf,100,0);
	printf("%s\n",receiveBuf);
	send(sockclient,"hello,my name is zhangsan",strlen("hello,my name is zhangsan")+1,0);
	
	
	closesocket(sockclient);
	WSACleanup();
}

tcp之练习

#include<iostream>
#include<Winsock2.h>
#include<string>
using namespace std;

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 1, 1 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	

	
	if ( LOBYTE( wsaData.wVersion ) != 1 ||
        HIBYTE( wsaData.wVersion ) != 1) {
		
		WSACleanup( );
		return; 
	}

	SOCKET sockserver=socket(AF_INET,SOCK_STREAM,0);

	SOCKADDR_IN addrserver;
	addrserver.sin_addr.S_un.S_addr=htonl(ADDR_ANY);转化为字节序
	addrserver.sin_family=AF_INET;
	addrserver.sin_port=htons(6000);//转化为字节序

	bind(sockserver,(SOCKADDR*)&addrserver,sizeof(SOCKADDR));

	listen(sockserver,5);//监听队列最多出现5个客户端

	SOCKADDR_IN addrclient;
	int len=sizeof(SOCKADDR);	//accept最后一个参数实为[in/out]

	while(1)
	{
		SOCKET sockConn=accept(sockserver,(SOCKADDR*)&addrclient,&len);

		string str="hello,I am server,i know your ip:";
		string ip=inet_ntoa(addrclient.sin_addr);//转化为char*类型
		send(sockConn,(str+ip).c_str(),str.length()+ip.size()+1,0);
		char receiveBuf[100];

		recv(sockConn,receiveBuf,100,0);
		cout<<"receive from the client:"<<receiveBuf<<endl;
		closesocket(sockConn);

	}

	system("pause");
	

}


#include<iostream>
#include<Winsock2.h>
using namespace std;
void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 2, 2 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	

	
	if ( LOBYTE( wsaData.wVersion ) != 2 ||
        HIBYTE( wsaData.wVersion ) != 2 ) {
	
		WSACleanup( );
		return; 
	}

	SOCKET sockclient=socket(AF_INET,SOCK_STREAM,0);

	SOCKADDR_IN addrclient;
	addrclient.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");//设置要连接的主机IP,这里用一台机做试验
	addrclient.sin_family=AF_INET;
	addrclient.sin_port=htons(6000);

	connect(sockclient,(SOCKADDR*)&addrclient,sizeof(SOCKADDR));

	char receiveBuf[100];
	recv(sockclient,receiveBuf,100,0);
	cout<<"receive from the server"<<receiveBuf<<endl;

	send(sockclient,"hello,I am client",strlen("hello,I am client")+1,0);

	closesocket(sockclient);
	
	WSACleanup();
}


先看服务器,然后再开客户端:

网络编程,别忘了加上动态链接库喔

udp之练习

#include<iostream>
#include<Winsock2.h>
#pragma comment(lib,"WS2_32.lib") 
using namespace std;
void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 2, 2 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	
	
	if ( LOBYTE( wsaData.wVersion ) != 2 ||
        HIBYTE( wsaData.wVersion ) != 2 ) {
		
		WSACleanup( );
		return; 
	}

	SOCKET sockserver=socket(AF_INET,SOCK_DGRAM,0);

	SOCKADDR_IN addrserver;
	addrserver.sin_addr.S_un.S_addr=htonl(ADDR_ANY);
	addrserver.sin_family=AF_INET;
	addrserver.sin_port=htons(6000);

	bind(sockserver,(SOCKADDR*)&addrserver,sizeof(SOCKADDR));

	SOCKADDR_IN addrcient;
	int len=sizeof(SOCKADDR);



	char receiveBuf[100];
	recvfrom(sockserver,receiveBuf,100,0,(SOCKADDR*)&addrcient,&len);
	cout<<"来自客户端的消息:"<<receiveBuf<<endl;

	sendto(sockserver,"hello123",strlen("hello123")+1,0,(SOCKADDR*)&addrcient,len);
	closesocket(sockserver);
	WSACleanup();

}


#include<iostream>
#include<string>
#include<Winsock2.h>
#pragma comment(lib,"ws2_32.lib")
using namespace std;


void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 2, 2 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	
	
	if ( LOBYTE( wsaData.wVersion ) != 2 ||
        HIBYTE( wsaData.wVersion ) != 2 ) {
	
		WSACleanup( );
		return; 
	}

	SOCKET sockclient=socket(AF_INET,SOCK_DGRAM,0);

	SOCKADDR_IN addrserver;
	int len=sizeof(SOCKADDR);
	addrserver.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");
	addrserver.sin_family=AF_INET;
	addrserver.sin_port=htons(6000);

	

	sendto(sockclient,"hello,i am client",strlen("hello,i am client")+1,0,(SOCKADDR*)&addrserver,len);

	char receiveBuf[100];
	recvfrom(sockclient,receiveBuf,100,0,(SOCKADDR*)&receiveBuf,&len);
	cout<<"接收来自服务器的消息:"<<receiveBuf<<endl;

	closesocket(sockclient);
	WSACleanup();

}


这里的服务器给客户端发送消息的时候,客户端接收的为什么是乱码呢?想想

recvfrom获得SOCKADDR,sendto没有获得SOCKADDR

下面是基于UTD的字符界面聊天程序:

服务端:

#include<Winsock2.h>
#include<stdio.h>
#pragma comment(lib,"ws2_32.lib")
void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 2, 2 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	

	
	if ( LOBYTE( wsaData.wVersion ) != 2 ||
        HIBYTE( wsaData.wVersion ) != 2 ) {
	
		WSACleanup( );
		return; 
	}

	SOCKET sockserver=socket(AF_INET,SOCK_DGRAM,0);

	SOCKADDR_IN addrserver;
	addrserver.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
	addrserver.sin_family=AF_INET;
	addrserver.sin_port=htons(6000);

	bind(sockserver,(SOCKADDR*)&addrserver,sizeof(SOCKADDR));

	SOCKADDR_IN addrclient;
	int len=sizeof(SOCKADDR);

	char recvBuf[100];
	char sendBuf[100];
	char tempBuf[200];
	while(1)
	{
		recvfrom(sockserver,recvBuf,100,0,(SOCKADDR*)&addrclient,&len);
		if('q'==recvBuf[0])
		{
			sendto(sockserver,"chat end!",strlen("chat end!")+1,0,(SOCKADDR*)&addrclient,len);
			break;
		}
		sprintf(tempBuf,"%s say %s",inet_ntoa(addrclient.sin_addr),recvBuf);
		
		printf("%s\n",tempBuf);

		printf("input data:\n");
		gets(sendBuf);
	
		sendto(sockserver,sendBuf,strlen(tempBuf)+1,0,(SOCKADDR*)&addrclient,len);
	}
	closesocket(sockserver);
	WSACleanup();

}


客户端:

#include<Winsock2.h>
#include<stdio.h>
#pragma comment(lib,"ws2_32.lib")
void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 2, 2 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	
	
	
	if ( LOBYTE( wsaData.wVersion ) != 2 ||
        HIBYTE( wsaData.wVersion ) != 2 ) {
		
		WSACleanup( );
		return; 
	}

	SOCKET sockclient=socket(AF_INET,SOCK_DGRAM,0);

	SOCKADDR_IN addrserver;
	addrserver.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");
	addrserver.sin_family=AF_INET;
	addrserver.sin_port=htons(6000);

	char recvBuf[100];
	char sendBuf[100];
	char tempBuf[200];

	int len=sizeof(SOCKADDR);
	while(1)
	{
		printf("input data:\n");
		gets(sendBuf);
		sendto(sockclient,sendBuf,strlen(sendBuf)+2,0,(SOCKADDR*)&addrserver,sizeof(SOCKADDR));
	
		recvfrom(sockclient,recvBuf,100,0,(SOCKADDR*)&addrserver,&len);
		if('q'==recvBuf[0])
		{
			sendto(sockclient,"chat end!",strlen("caht end!")+1,0,(SOCKADDR*)&addrserver,len);
		}
		sprintf(tempBuf,"%s say %s",inet_ntoa(addrserver.sin_addr),recvBuf);
		printf("%s\n",tempBuf);

	}
	closesocket(sockclient);
	WSACleanup();
}


效果如下:

有一点瑕疵,自己可以更改。

现在知道为什么前面的服务器向客户端发送字符会出现乱码了吧

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